< Back to attributes and skills

Character Sheet Outline: Retrospectre RPG

After filling out your basic creative character information, fill in the DNA Sequence appropriate to the character’s Designation. You are able to add one point to any Attribute or Skill verb under each category that is flagged with a 1 in the DNA Sequence. Every Tool, Device, and Augmentation purchased can further enhance these base skills. You get one additional personal bit anywhere in your DNA Sequence that you don’t have an existing bit assigned. Further, you get an additional 2 bits for each level of your Effectiveness Score to place anywhere in your skills or attributes.

  1. Character Information
    • Name: [Character’s Name]
    • Archetype: [Choose from Vanguard, Modder, Vigilante, Shaman, Runner, etc.]
    • Faction: [Optional – Specify the character’s allegiance or affiliation]
    • Background: [Brief backstory or description]
  2. Attributes
    • Agility: [1-10]
    • Intelligence: [1-10]
    • Resilience: [1-10]
    • Perception: [1-10]
  3. Skills
    • Combat:
      • Basic: [Checkmark if proficient]
      • Intermediate: [Checkmark if proficient]
      • Advanced: [Checkmark if proficient]
    • Modding:
      • Basic: [Checkmark if proficient]
      • Intermediate: [Checkmark if proficient]
      • Advanced: [Checkmark if proficient]
    • Streetwise:
      • Local: [Checkmark if proficient]
      • Connected: [Checkmark if proficient]
      • Influential: [Checkmark if proficient]
    • Infiltration:
      • Novice: [Checkmark if proficient]
      • Amateur: [Checkmark if proficient]
      • Expert: [Checkmark if proficient]
  4. Metrics
    • Power
    • Energy
  5. Traits
    • [Psychographic alignment]
    • [List of additional unique traits relevant to your world, each with its own description and effect]
  6. Augmentations and Quip
    • [Customizable space for players to record their cybernetic enhancements, implants, or gadgets]
  7. Inventory
    • [Space to list carried items, weapons, and gear]
  8. Background Story
    • [Opportunity for players to expand on their character’s history, motivations, and personal goals]
  9. Conflict and Resolution
    • Health: [Represented by hit points]
    • Mental Stress: [Represented by stress points]
    • Actions: [Allow players to record actions taken during encounters or conflicts]
  10. Experience and Progression
    • Experience Points: [Allow players to track XP earned in hours]
    • Advancements: [Space to note improvements, new skills, or trait enhancements]
  11. Connections and Relationships
    • Allies: [List any important allies or contacts]
    • Foes: [List significant adversaries or rivals]
  12. Currency and Resources
    • [Space to track money, digital credits, or other resources]
  13. Miscellaneous Notes
    • [Blank space for players to jot down important reminders, clues, or plot elements]

Psychograph

Key Psychographic Traits

Trait ATrait B
AmbitiousCautious
ConfidentApprehensive
CreativeConventional
EmpatheticDetached
AdventurousPrudent

Players can use these traits to help them decide where to place their character on the psychograph scale.